Thursday, July 10, 2008

High Waist Skirt Pattern

PvE'ler against PvP'ler

In discussions of "PvE'lern against PvP'ler" is always the argument that PvP gear was "so easy to get" or to get as fast, PvE gear is not. More than that: PvP Gear for PvE is easier to get PvE gear as appropriate.

this discussion, I was suffering and had therefore, by the subjective perceptions following facts. The assumption: we have average players in front of us - not the RAID Driver PvE professional, who can be drawn by BT and Monstergear dusts, or PvP Gladiator, the S4 has in no time. The Gear, I can see in PvE exclusively through Karazhan / ZA and get TDM Heroic runs for badges. Opposite is the PvP Gear, requirements for which one needs no rating.

Our PvE'ler makes 5 times a week TDM HC and twice a week Karazhan / ZA. The PvP'ler has a 5-team with which he is playing 1500 rating and no more than the minimum of 10 matches.

Karazhan runs / ZA take 3-4 hours, one TDM. 10 Arena matches last for 1 hour in the BGs gets the PvP'ler 1000 honor / hour.

Before the shouting now go: Kara Runs PvP would take longer or faster or slower: From my experience these are good averages. The 1000 honor per hour (according to Titan Honor Grind) even more highly used as a low, depending on the battlegroup. The 1 hour 10 Arena 5on5 is rather very short. In my experience, it takes a little longer, but eventually we need a guideline.

We compare the following Gear:
A few remarks: There is only 1 ring in the equipment and no trinkets. This is simply so because there is no second through PvP ring, can be purchased through honor, without that he would have a rating requirement. PvE to get PvP Trinkets through is also not possible - and to use the Battlemaster trinkets as PvE Trinkets, would the image to the disadvantage of the solid PvP'lers - and thus in favor of my argument - distort. So I let them out. see

On the other side of her shoulders in PvE as well as the throwing weapons but no badges loot drops and simple for a reason: If the calculated time spent by our test players in TDM, TDM, he makes runs. So he will almost certainly get with this item.

To offset this, I have a necklace, cape, boots Belt, etc. Items listed cost Bages, although it most likely is that a PvE'ler over time on these slots with comparable drops (eg, the reputation of the Necklace Shattered Sun Offensive, or Karazhan one of the necklaces, the Cloak of Shade of Aran, The boots of Moroes, The Chess Event belt, the entire ZA loot, etc.)

In short: This setup is almost the worst case of PvE'lers: He gets no Drops must be really practical and buy everything from badges.

What do the numbers:

weeks are the weeks that someone needs in the given weeks at least to complete his Gear. In PvE limited by the instance timer. In PvP, the weekly points in the arena.

PvE 12 weeks - 20 weeks in PvP.
hours, the pure net hourly 133, to 141 - almost identical.
is interesting to MAEP value - is from Shadowpanther.net . It specifies the quality of PvE equipment.

The PvE gear is stronger with 2355 to 2121 about 10%.

Conclusion: For our average players the PvP gear is not in a few weeks, to achieve even in less net hours, it is still better than the PvE gear - from PvE aspects.

Only if we screw the quality of the players PvP'lers up, the number of net-week low is: From about 1700 in 5on5. But, the average players do not.

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